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Welcome to Tasty-Fragism Massive Online Community!

Welcome to the Tasty-Fragism Massive Online Community.
 
   

About Tasty-Fragism

Tasty-Fragism.com is a community gaming site devoted to its members and the
games they play. We have been around since 2001 under different clan names and
communites and have now formed Tasty-Fragism. We try to make it a priority to
represent the community in any game our members have an interest in. Many of the
people here know each other from previous games, current games, or through
various other places. We're a hardcore game group and enjoy taking most games to
a competition level. We've sponsored several small, diverse, gaming sites, but
we're now pulling things together into a single site under Tasty-Fragism.

In the forum, each game board is run and moderated by the game group
representing. The boards have their own private sections and features. There is
also a public section for each game where our friends and more casual gamers are
welcome to discuss. The public sections can be for everything from posting and
discussing how good you are to anyone who passed by one of our servers or us in
game and wanted to stop by. How strict each board is and how it's run will
depend mostly on that group running it.

We have a public Ventrilo server that everyone and anyone is welcome to join as
long as you are not a nuisance. We only ask that you please go to the
appropriate channel.

If you're having a problem with one of our members, flaming the boards will just
get you removed. We would however appreciate an email about the problem
including who, when, what, and where. You can email one or more of the mods or
admin through their profile on the forums.


Is Tasty-Fragism a “clan”?

No, we're not a "clan" in the traditional sense. We focus more on the community
aspect, rather than a clan mentality. I affectionately describe tF-> as a "group
of idiots that like to play together". We do have a couple of competitive
"divisions," and will be forming more in the future, but our main objective is
to provide a place where anyone and everyone can come to get their gaming fix,
enjoy themselves, and most of all to have fun in a great environment.
 

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by HaxXxoR_SMurF on July 19, 2008, 03:33:04 PM
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One of the developers from Epic came out at E3, and the main thing that he said was that the release date will be 7 Nov 2008. He and another dev then played a level to give people an idea of the gameplay. Most interesting, was the hint at the end that you may be able to ride a bromach. Also announced was a new co-op game mode: Horde. This is for up to 5 players, and you will face increasingly more difficult waves of locusts.

Info
Info 2
by HaxXxoR_SMurF on June 09, 2008, 04:07:17 PM
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logo

Quote:
The fifth game in the CoD series, which is being developed by CoD3 studio Treyarch, ditches the number subtitle and expectedly returns to WWII - but the developer stresses it's not the same theatre we've seen a million times before.The first details of Call of Duty: World at War have been revealed, plucked straight from the pages of Xbox 360: The Official Magazine (#35), which is dropping through subscribers' letterboxes right now.

The fifth game in the CoD series, which is being developed by CoD3 studio Treyarch, ditches the number subtitle and expectedly returns to WWII - but the developer stresses it's not the same theatre we've seen a million times before.

It all takes place in the Pacific theatre (and partially in Russia's advance into Berlin) says OXM, which all in all was a much grittier and darker conflict that the one in muddy Belgium fields.
This utter disappointment will be a complete and epic failure. Everywhere you turn CoD fans are anxious for this release to go by and are waiting on the 6th installment in the series, thankfully being done by Infinity Ward. The following link has some screenshots, underwhelming though they may be.

Source






by HaxXxoR_SMurF on January 27, 2008, 10:30:59 AM
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First off let me make sure we're all on the same page with what Teabagging is. Here's the Wikipedia entry for this term:
teabagging


Quote:
Simulations of teabagging are often used in video games, specifically first person shooters such as Halo as a form of victory dance or show of ownership after having killed an opponent. This is typically done by crouching repeatedly over the dead "victim's" face.
Ok, now that we have that out of the way, let me get ot the crux of this story. Apparently the act of Teabagging is crossing over from the digital realm into the real world.

Quote:
Bullies in a Point Pleasant, NJ school district are teabagging other children a la Bungie's Halo series, the Asbury Park Press reports. Point Pleasant resident Jane Chmielwski said her son was assaulted by a group of boys, one of whom held the child to the ground while another put his crotch to his head. The incident was documented with a cell phone camera. Schools have classified the act as sexual harassment, acknowledging that the recent trend of teabagging as part of routine bullying was likely inspired by Halo, "in which players can perform a posturing move over a defeated enemy," the APP notes.
Sadly, I have to admit that back in my rock and roll days, if someone passed out at a party, our shaming would involve teabagging in one way, shape or form...usually on video or at least still film.

Though the fact that grade schoolers are into the act, albeit in a much less disgusting fashion than I have described, is unnerving. But somehow...

...funny?
by HaxXxoR_SMurF on January 16, 2008, 10:10:50 AM
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Infinity Ward's people are not happy about the amount of people playing the game online that are using pirated keys. And as they mention in this piece, that's only people playing online, not single-player.

cod4002c

Quote:
They Wonder Why People Don't Make PC Games Any More
On another PC related note, we pulled some disturbing numbers this past week about the amount of PC players currently playing Multiplayer (which was fantastic). What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online).
Not sure if I can share the exact numbers or percentage of PC players with you, but I'll check and see; if I can I'll update with them. As the amount of people who pirate PC games is astounding. It blows me away at the amount of people willing to steal games (or anything) simply because it's not physical or it's on the safety of the internet to do.
by HaxXxoR_SMurF on January 16, 2008, 10:07:52 AM
138 Views | Rating: (0 rates)
eye

Have you ever had that feeling at work that someone was watching you? It might not be just a feeling. We're moving well past the days of simple keystroke recorders and web browser history checks.
Quote:
Originally Posted by TimesOnline
Microsoft submitted a patent application in the US for a “unique monitoring system” that could link workers to their computers. Wireless sensors could read “heart rate, galvanic skin response, EMG, brain signals, respiration rate, body temperature, movement facial movements, facial expressions and blood pressure”, the application states.
Very soon, your boss will not only know everything you do on your computer, he might know your level of stress, your attentiveness, and even if you're being honest. Microsoft has applied for a patent that will allow bosses to measure many physiological signals... through your work computer!
If this process pans out, employers could and likely will use the information to terminate employees, bringing about a whole new slew of lawsuits.
Microsoft seeks patent for office 'spy' software - Times Online
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