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 | Welcome to Tasty-Fragism Massive Online Community!
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Welcome to the Tasty-Fragism Massive Online Community.
About Tasty-Fragism
Tasty-Fragism.com is a community gaming site devoted to its members and the games they play. We have been around since 2001 under different clan names and communites and have now formed Tasty-Fragism. We try to make it a priority to represent the community in any game our members have an interest in. Many of the people here know each other from previous games, current games, or through various other places. We're a hardcore game group and enjoy taking most games to a competition level. We've sponsored several small, diverse, gaming sites, but we're now pulling things together into a single site under Tasty-Fragism.
In the forum, each game board is run and moderated by the game group representing. The boards have their own private sections and features. There is also a public section for each game where our friends and more casual gamers are welcome to discuss. The public sections can be for everything from posting and discussing how good you are to anyone who passed by one of our servers or us in game and wanted to stop by. How strict each board is and how it's run will depend mostly on that group running it.
We have a public Ventrilo server that everyone and anyone is welcome to join as long as you are not a nuisance. We only ask that you please go to the appropriate channel.
If you're having a problem with one of our members, flaming the boards will just get you removed. We would however appreciate an email about the problem including who, when, what, and where. You can email one or more of the mods or admin through their profile on the forums.
Is Tasty-Fragism a “clan”?
No, we're not a "clan" in the traditional sense. We focus more on the community aspect, rather than a clan mentality. I affectionately describe tF-> as a "group of idiots that like to play together". We do have a couple of competitive "divisions," and will be forming more in the future, but our main objective is to provide a place where anyone and everyone can come to get their gaming fix, enjoy themselves, and most of all to have fun in a great environment. You are not allowed to view links. Register or LoginClick here for a list of our servers!!
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by HaxXxoR_SMurF on July 19, 2008, 03:33:04 PM 2 Views | Rating: (0 rates)
One of the developers from Epic came out at E3, and the main thing that
he said was that the release date will be 7 Nov 2008. He and another
dev then played a level to give people an idea of the gameplay. Most
interesting, was the hint at the end that you may be able to ride a
bromach. Also announced was a new co-op game mode: Horde. This is for
up to 5 players, and you will face increasingly more difficult waves of
locusts. Info Info 2
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by HaxXxoR_SMurF on June 09, 2008, 04:07:17 PM 21 Views | Rating: (0 rates)
 Quote:
The fifth game in the CoD series, which is being developed by CoD3
studio Treyarch, ditches the number subtitle and expectedly returns to
WWII - but the developer stresses it's not the same theatre we've seen
a million times before.The first details of Call of Duty: World at War
have been revealed, plucked straight from the pages of Xbox 360: The
Official Magazine (#35), which is dropping through subscribers'
letterboxes right now.
The fifth game in the CoD series, which is being developed by CoD3
studio Treyarch, ditches the number subtitle and expectedly returns to
WWII - but the developer stresses it's not the same theatre we've seen
a million times before.
It all takes place in the Pacific theatre (and partially in Russia's
advance into Berlin) says OXM, which all in all was a much grittier and
darker conflict that the one in muddy Belgium fields. | This utter disappointment
will be a complete and epic failure. Everywhere you turn CoD fans are
anxious for this release to go by and are waiting on the 6th
installment in the series, thankfully being done by Infinity Ward. The
following link has some screenshots, underwhelming though they may be. Source
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by HaxXxoR_SMurF on January 27, 2008, 10:30:59 AM 117 Views | Rating: (0 rates)
First off let me make sure we're all on the same page with what Teabagging is. Here's the Wikipedia entry for this term:  Quote: |
Simulations of teabagging are often used in video games, specifically first person shooters such as Halo as a form of victory dance or show of ownership after having killed an opponent. This is typically done by crouching repeatedly over the dead "victim's" face.
| Ok, now that we have that out of the way, let me get ot the crux of this story. Apparently the act of Teabagging is crossing over from the digital realm into the real world. Quote: |
Bullies in a Point Pleasant, NJ school district are teabagging other
children a la Bungie's Halo series, the Asbury Park Press
reports. Point Pleasant resident Jane Chmielwski said her son was
assaulted by a group of boys, one of whom held the child to the ground
while another put his crotch to his head. The incident was documented
with a cell phone camera. Schools have classified the act as sexual
harassment, acknowledging that the recent trend of teabagging as part
of routine bullying was likely inspired by Halo, "in which players can
perform a posturing move over a defeated enemy," the APP notes. | Sadly, I have to admit that back
in my rock and roll days, if someone passed out at a party, our shaming
would involve teabagging in one way, shape or form...usually on video
or at least still film.
Though the fact that grade schoolers are into the act, albeit in a much
less disgusting fashion than I have described, is unnerving. But
somehow...
...funny?
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by HaxXxoR_SMurF on January 16, 2008, 10:10:50 AM 134 Views | Rating: (0 rates)
Infinity Ward's people are not happy
about the amount of people playing the game online that are using
pirated keys. And as they mention in this piece, that's only people
playing online, not single-player.  Quote: They Wonder Why People Don't Make PC Games Any More
On another PC related note, we pulled some disturbing numbers this past
week about the amount of PC players currently playing Multiplayer
(which was fantastic). What wasn't fantastic was the percentage of
those numbers who were playing on stolen copies of the game on stolen /
cracked CD keys of pirated copies (and that was only people playing
online).
Not sure if I can share the exact numbers or percentage of PC players
with you, but I'll check and see; if I can I'll update with them. As
the amount of people who pirate PC games is astounding. It blows me
away at the amount of people willing to steal games (or anything)
simply because it's not physical or it's on the safety of the internet
to do. |
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by HaxXxoR_SMurF on January 16, 2008, 10:07:52 AM 138 Views | Rating: (0 rates)
 Have you ever had that feeling at work that someone was watching you?
It might not be just a feeling. We're moving well past the days of
simple keystroke recorders and web browser history checks. Quote: |
Originally Posted by TimesOnline Microsoft
submitted a patent application in the US for a “unique monitoring
system” that could link workers to their computers. Wireless sensors
could read “heart rate, galvanic skin response, EMG, brain signals,
respiration rate, body temperature, movement facial movements, facial
expressions and blood pressure”, the application states. | Very
soon, your boss will not only know everything you do on your computer,
he might know your level of stress, your attentiveness, and even if
you're being honest. Microsoft has applied for a patent that will allow
bosses to measure many physiological signals... through your work
computer!
If this process pans out, employers could and likely will use the
information to terminate employees, bringing about a whole new slew of
lawsuits. Microsoft seeks patent for office 'spy' software - Times Online
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